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// Copyright 2020 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_HEAP_PARKED_SCOPE_H_
#define V8_HEAP_PARKED_SCOPE_H_
#include "src/base/platform/condition-variable.h"
#include "src/base/platform/mutex.h"
#include "src/base/platform/semaphore.h"
#include "src/execution/local-isolate.h"
#include "src/heap/local-heap.h"
namespace v8 {
namespace internal {
// Scope that explicitly parks a thread, prohibiting access to the heap and the
// creation of handles.
class V8_NODISCARD ParkedScope {
public:
explicit ParkedScope(LocalIsolate* local_isolate)
: ParkedScope(local_isolate->heap()) {}
explicit ParkedScope(LocalHeap* local_heap) : local_heap_(local_heap) {
local_heap_->Park();
}
~ParkedScope() { local_heap_->Unpark(); }
private:
LocalHeap* const local_heap_;
};
class V8_NODISCARD ParkedScopeIfOnBackground {
public:
explicit ParkedScopeIfOnBackground(LocalIsolate* local_isolate)
: ParkedScopeIfOnBackground(local_isolate->heap()) {}
explicit ParkedScopeIfOnBackground(LocalHeap* local_heap) {
if (!local_heap->is_main_thread()) scope_.emplace(local_heap);
}
private:
base::Optional<ParkedScope> scope_;
};
// Scope that explicitly unparks a thread, allowing access to the heap and the
// creation of handles.
class V8_NODISCARD UnparkedScope {
public:
explicit UnparkedScope(LocalIsolate* local_isolate)
: UnparkedScope(local_isolate->heap()) {}
explicit UnparkedScope(LocalHeap* local_heap) : local_heap_(local_heap) {
local_heap_->Unpark();
}
~UnparkedScope() { local_heap_->Park(); }
private:
LocalHeap* const local_heap_;
};
class V8_NODISCARD UnparkedScopeIfOnBackground {
public:
explicit UnparkedScopeIfOnBackground(LocalIsolate* local_isolate)
: UnparkedScopeIfOnBackground(local_isolate->heap()) {}
explicit UnparkedScopeIfOnBackground(LocalHeap* local_heap) {
if (!local_heap->is_main_thread()) scope_.emplace(local_heap);
}
private:
base::Optional<UnparkedScope> scope_;
};
// Scope that automatically parks the thread while blocking on the given
// base::Mutex.
class V8_NODISCARD ParkedMutexGuard {
public:
explicit V8_INLINE ParkedMutexGuard(LocalIsolate* local_isolate,
base::Mutex* mutex);
explicit V8_INLINE ParkedMutexGuard(LocalHeap* local_heap,
base::Mutex* mutex);
ParkedMutexGuard(const ParkedMutexGuard&) = delete;
ParkedMutexGuard& operator=(const ParkedMutexGuard&) = delete;
~ParkedMutexGuard() { mutex_->Unlock(); }
private:
base::Mutex* mutex_;
};
// Scope that automatically parks the thread while blocking on the given
// base::RecursiveMutex.
class V8_NODISCARD ParkedRecursiveMutexGuard {
public:
V8_INLINE ParkedRecursiveMutexGuard(LocalIsolate* local_isolate,
base::RecursiveMutex* mutex);
V8_INLINE ParkedRecursiveMutexGuard(LocalHeap* local_heap,
base::RecursiveMutex* mutex);
ParkedRecursiveMutexGuard(const ParkedRecursiveMutexGuard&) = delete;
ParkedRecursiveMutexGuard& operator=(const ParkedRecursiveMutexGuard&) =
delete;
~ParkedRecursiveMutexGuard() { mutex_->Unlock(); }
private:
base::RecursiveMutex* mutex_;
};
template <base::MutexSharedType kIsShared,
base::NullBehavior Behavior = base::NullBehavior::kRequireNotNull>
class V8_NODISCARD ParkedSharedMutexGuardIf final {
public:
ParkedSharedMutexGuardIf(LocalIsolate* local_isolate,
base::SharedMutex* mutex, bool enable_mutex)
: ParkedSharedMutexGuardIf(local_isolate->heap(), mutex, enable_mutex) {}
V8_INLINE ParkedSharedMutexGuardIf(LocalHeap* local_heap,
base::SharedMutex* mutex,
bool enable_mutex);
ParkedSharedMutexGuardIf(const ParkedSharedMutexGuardIf&) = delete;
ParkedSharedMutexGuardIf& operator=(const ParkedSharedMutexGuardIf&) = delete;
~ParkedSharedMutexGuardIf() {
if (!mutex_) return;
if (kIsShared) {
mutex_->UnlockShared();
} else {
mutex_->UnlockExclusive();
}
}
private:
base::SharedMutex* mutex_ = nullptr;
};
// A subclass of base::ConditionVariable that automatically parks the thread
// while waiting.
class V8_NODISCARD ParkingConditionVariable final
: public base::ConditionVariable {
public:
ParkingConditionVariable() = default;
ParkingConditionVariable(const ParkingConditionVariable&) = delete;
ParkingConditionVariable& operator=(const ParkingConditionVariable&) = delete;
V8_INLINE void ParkedWait(LocalIsolate* local_isolate, base::Mutex* mutex);
V8_INLINE void ParkedWait(LocalHeap* local_heap, base::Mutex* mutex);
void ParkedWait(const ParkedScope& scope, base::Mutex* mutex) {
USE(scope);
Wait(mutex);
}
V8_INLINE bool ParkedWaitFor(LocalIsolate* local_isolate, base::Mutex* mutex,
const base::TimeDelta& rel_time)
V8_WARN_UNUSED_RESULT;
V8_INLINE bool ParkedWaitFor(LocalHeap* local_heap, base::Mutex* mutex,
const base::TimeDelta& rel_time)
V8_WARN_UNUSED_RESULT;
bool ParkedWaitFor(const ParkedScope& scope, base::Mutex* mutex,
const base::TimeDelta& rel_time) V8_WARN_UNUSED_RESULT {
USE(scope);
return WaitFor(mutex, rel_time);
}
private:
using base::ConditionVariable::Wait;
using base::ConditionVariable::WaitFor;
};
// A subclass of base::Semaphore that automatically parks the thread while
// waiting.
class V8_NODISCARD ParkingSemaphore final : public base::Semaphore {
public:
explicit ParkingSemaphore(int count) : base::Semaphore(count) {}
ParkingSemaphore(const ParkingSemaphore&) = delete;
ParkingSemaphore& operator=(const ParkingSemaphore&) = delete;
V8_INLINE void ParkedWait(LocalIsolate* local_isolate);
V8_INLINE void ParkedWait(LocalHeap* local_heap);
void ParkedWait(const ParkedScope& scope) {
USE(scope);
Wait();
}
V8_INLINE bool ParkedWaitFor(LocalIsolate* local_isolate,
const base::TimeDelta& rel_time)
V8_WARN_UNUSED_RESULT;
V8_INLINE bool ParkedWaitFor(LocalHeap* local_heap,
const base::TimeDelta& rel_time)
V8_WARN_UNUSED_RESULT;
bool ParkedWaitFor(const ParkedScope& scope,
const base::TimeDelta& rel_time) {
USE(scope);
return WaitFor(rel_time);
}
private:
using base::Semaphore::Wait;
using base::Semaphore::WaitFor;
};
class ParkingThread : public v8::base::Thread {
public:
explicit ParkingThread(const Options& options) : v8::base::Thread(options) {}
V8_INLINE void ParkedJoin(LocalIsolate* local_isolate);
V8_INLINE void ParkedJoin(LocalHeap* local_heap);
void ParkedJoin(const ParkedScope& scope) {
USE(scope);
Join();
}
template <typename ThreadCollection>
static V8_INLINE void ParkedJoinAll(LocalIsolate* local_isolate,
const ThreadCollection& threads);
template <typename ThreadCollection>
static V8_INLINE void ParkedJoinAll(LocalHeap* local_heap,
const ThreadCollection& threads);
template <typename ThreadCollection>
static void ParkedJoinAll(const ParkedScope& scope,
const ThreadCollection& threads) {
USE(scope);
for (auto& thread : threads) thread->Join();
}
private:
using v8::base::Thread::Join;
};
} // namespace internal
} // namespace v8
#endif // V8_HEAP_PARKED_SCOPE_H_